A world of never-ending happiness and the home of Chuck and John Brunello's C64 reviews.
Monday, August 30, 2010
Outrun* released for Iphone...
http://toucharcade.com/2010/08/30/final-freeway-review-%e2%80%93-a-fun-homage-to-outrun-for-iphone-and-ipad/
Friday, August 27, 2010
The Misleading World of Atari 2600 Box Art
I never considered the box art misleading in terms of graphics, but I did sometimes get annoyed by game-play elements that the game didnt actually have, such as planes crashing in Sky Diver.
The Misleading World Of Atari 2600 Box Art: Part Two (Xbox Live) - RunDLC
The Misleading World Of Atari 2600 Box Art: Part Two (Xbox Live) - RunDLC
Thursday, August 26, 2010
I love reading articles like this...
The Games That Made Me [Culture]: "
In this line of work, I'm continually reminded of how big a part games like Castlevania, Mega Man and Contra played in raising a generation of gamers. Which is funny, because I never played any of them. More »
"
In this line of work, I'm continually reminded of how big a part games like Castlevania, Mega Man and Contra played in raising a generation of gamers. Which is funny, because I never played any of them. More »
Wednesday, August 25, 2010
50-game Atari classics collection coming to DS this Fall (Destructoid)
Retro game compliation will feature all your favorites including the... Swordquest series!?
50-game Atari classics collection coming to DS this fall- Destructoid
50-game Atari classics collection coming to DS this fall- Destructoid
Friday, August 20, 2010
Thursday, August 19, 2010
Wednesday, August 18, 2010
Retro City Rampage coming to Wii Ware
Looks like a great GTA 2 knockoff with several other old shooters mixed in, such as Jackal and Ikari Warriors.
Retro City Rampage looks freaking amazing!- Destructoid
Tuesday, August 17, 2010
Update to 'C64 for iPhone' Now Available in App Store | Touch Arcade
Update to 'C64 for iPhone' Now Available in App Store | Touch Arcade:
- NEW – Lots of new games, including Last Ninja series, International Karate, Armalyte and Druid
- IMPROVED – Upgraded to OpenFeint 2.5
- IMPROVED – Reimplementation of control layout system, to support the complex controls scenarios for games like The Last Ninja
- IMPROVED – Display OF notifications at top rather than bottom
- IMPROVED – Removed bottom bar in full-screen landscape to prevent obscuring screen in games like Wizball
- NEW – Fixed-mode joystick in landscape mode, automatically selected for specific games
- NEW – Option to force fixed-mode joystick in landscape mode for all games
- FIX – Borders correctly drawn in landscape (Wizball)
- FIX – Corrected dead zone area at side of screen in landscape, rendering controls unresponsive
- NEW – Added grouping to In App Store to separate downloaded / purchases
- IMPROVED – Hi-res icons added for retina and iPad displays
- NEW – Option to adjust dead zone / sensitivity of joystick
- IMPROVED – Shop now separates downloaded games
Monday, August 16, 2010
Friday, August 13, 2010
Monday, August 9, 2010
Friday, August 6, 2010
Tuesday, August 3, 2010
Monday, August 2, 2010
The Great Operating System Games
Since the dawn of computers, games have been an entertaining way to demonstrate a system’s capabilities. Manufacturers like DEC distributed them as early as the 1960s: They were as powerful sales tools with universal appeal. The tradition continued with some of the earliest PCs. Simple (but often addictive) games are bundled with operating systems to this day.
Here’s a look at notable games that have shipped with OSes through the ages–including ones written by a few of the most famous programmers of all time.
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